Syntax of AMDGPU Instruction Modifiers¶
Conventions¶
The following notation is used throughout this document:
Notation
Description
{0..N}
Any integer value in the range from 0 to N (inclusive).
<x>
Syntax and meaning of x is explained elsewhere.
Modifiers¶
DS Modifiers¶
offset8¶
Specifies an immediate unsigned 8-bit offset, in bytes. The default value is 0.
Used with DS instructions which have 2 addresses.
Syntax
Description
offset:{0..0xFF}
Specifies an unsigned 8-bit offset as a positive integer number.
Examples:
offset:255
offset:0xff
offset16¶
Specifies an immediate unsigned 16-bit offset, in bytes. The default value is 0.
Used with DS instructions which have 1 address.
Syntax
Description
offset:{0..0xFFFF}
Specifies an unsigned 16-bit offset as a positive integer number.
Examples:
offset:65535
offset:0xffff
swizzle pattern¶
This is a special modifier which may be used with ds_swizzle_b32 instruction only. It specifies a swizzle pattern in numeric or symbolic form. The default value is 0.
See AMD documentation for more information.
Syntax
Description
offset:{0..0xFFFF}
Specifies a 16-bit swizzle pattern.
offset:swizzle(QUAD_PERM,{0..3},{0..3},{0..3},{0..3})
Specifies a quad permute mode pattern
Each number is a lane id.
offset:swizzle(BITMASK_PERM, “<mask>”)
Specifies a bitmask permute mode pattern.
The pattern converts a 5-bit lane id to another lane id with which the lane interacts.
mask is a 5 character sequence which specifies how to transform the bits of the lane id.
The following characters are allowed:
“0” - set bit to 0.
“1” - set bit to 1.
“p” - preserve bit.
“i” - inverse bit.
offset:swizzle(BROADCAST,{2..32},{0..N})
Specifies a broadcast mode.
Broadcasts the value of any particular lane to all lanes in its group.
The first numeric parameter is a group size and must be equal to 2, 4, 8, 16 or 32.
The second numeric parameter is an index of the lane being broadcasted.
The index must not exceed group size.
offset:swizzle(SWAP,{1..16})
Specifies a swap mode.
Swaps the neighboring groups of 1, 2, 4, 8 or 16 lanes.
offset:swizzle(REVERSE,{2..32})
Specifies a reverse mode.
Reverses the lanes for groups of 2, 4, 8, 16 or 32 lanes.
Numeric parameters may be specified as either integer numbers or absolute expressions.
Examples:
offset:255
offset:0xffff
offset:swizzle(QUAD_PERM, 0, 1, 2 ,3)
offset:swizzle(BITMASK_PERM, "01pi0")
offset:swizzle(BROADCAST, 2, 0)
offset:swizzle(SWAP, 8)
offset:swizzle(REVERSE, 30 + 2)
EXP Modifiers¶
done¶
Specifies if this is the last export from the shader to the target. By default, exp instruction does not finish an export sequence.
Syntax
Description
done
Indicates the last export operation.
FLAT Modifiers¶
offset12¶
Specifies an immediate unsigned 12-bit offset, in bytes. The default value is 0.
Cannot be used with global/scratch opcodes. GFX9 only.
Syntax
Description
offset:{0..4095}
Specifies a 12-bit unsigned offset as a positive integer number.
Examples:
offset:4095
offset:0xff
offset13s¶
Specifies an immediate signed 13-bit offset, in bytes. The default value is 0.
Can be used with global/scratch opcodes only. GFX9 only.
Syntax
Description
offset:{-4096..4095}
Specifies a 13-bit signed offset as an integer number.
Examples:
offset:-4000
offset:0x10
offset12s¶
Specifies an immediate signed 12-bit offset, in bytes. The default value is 0.
Can be used with global/scratch opcodes only.
GFX10 only.
Syntax
Description
offset:{-2048..2047}
Specifies a 12-bit signed offset as an integer number.
Examples:
offset:-2000
offset:0x10
offset11¶
Specifies an immediate unsigned 11-bit offset, in bytes. The default value is 0.
Cannot be used with global/scratch opcodes.
GFX10 only.
Syntax
Description
offset:{0..2047}
Specifies an 11-bit unsigned offset as a positive integer number.
Examples:
offset:2047
offset:0xff
MIMG Modifiers¶
dmask¶
Specifies which channels (image components) are used by the operation. By default, no channels are used.
Syntax
Description
dmask:{0..15}
Specifies image channels as a positive integer number.
Each bit corresponds to one of 4 image components (RGBA).
If the specified bit value is 0, the component is not used, value 1 means that the component is used.
This modifier has some limitations depending on instruction kind:
Instruction Kind
Valid dmask Values
32-bit atomic cmpswap
0x3
32-bit atomic instructions except for cmpswap
0x1
64-bit atomic cmpswap
0xF
64-bit atomic instructions except for cmpswap
0x3
gather4
0x1, 0x2, 0x4, 0x8
Other instructions
any value
Examples:
dmask:0xf
dmask:0b1111
dmask:3
unorm¶
Specifies whether the address is normalized or not (the address is normalized by default).
Syntax
Description
unorm
Force the address to be unnormalized.
r128¶
Specifies texture resource size. The default size is 256 bits.
GFX7, GFX8 and GFX10 only.
Syntax
Description
r128
Specifies 128 bits texture resource size.
Warning
Using this modifier should descrease rsrc operand size from 8 to 4 dwords, but assembler does not currently support this feature.
lwe¶
Specifies LOD warning status (LOD warning is disabled by default).
Syntax
Description
lwe
Enables LOD warning.
da¶
Specifies if an array index must be sent to TA. By default, array index is not sent.
Syntax
Description
da
Send an array-index to TA.
d16¶
Specifies data size: 16 or 32 bits (32 bits by default). Not supported by GFX7.
Syntax
Description
d16
Enables 16-bits data mode.
On loads, convert data in memory to 16-bit format before storing it in VGPRs.
For stores, convert 16-bit data in VGPRs to 32 bits before going to memory.
Note that GFX8.0 does not support data packing. Each 16-bit data element occupies 1 VGPR.
GFX8.1, GFX9 and GFX10 support data packing. Each pair of 16-bit data elements occupies 1 VGPR.
a16¶
Specifies size of image address components: 16 or 32 bits (32 bits by default). GFX9 and GFX10 only.
Syntax
Description
a16
Enables 16-bits image address components.
dim¶
Specifies surface dimension. This is a mandatory modifier. There is no default value.
GFX10 only.
Syntax
Description
dim:1D
One-dimensional image.
dim:2D
Two-dimensional image.
dim:3D
Three-dimensional image.
dim:CUBE
Cubemap array.
dim:1D_ARRAY
One-dimensional image array.
dim:2D_ARRAY
Two-dimensional image array.
dim:2D_MSAA
Two-dimensional multi-sample auto-aliasing image.
dim:2D_MSAA_ARRAY
Two-dimensional multi-sample auto-aliasing image array.
The following table defines an alternative syntax which is supported for compatibility with SP3 assembler:
Syntax
Description
dim:SQ_RSRC_IMG_1D
One-dimensional image.
dim:SQ_RSRC_IMG_2D
Two-dimensional image.
dim:SQ_RSRC_IMG_3D
Three-dimensional image.
dim:SQ_RSRC_IMG_CUBE
Cubemap array.
dim:SQ_RSRC_IMG_1D_ARRAY
One-dimensional image array.
dim:SQ_RSRC_IMG_2D_ARRAY
Two-dimensional image array.
dim:SQ_RSRC_IMG_2D_MSAA
Two-dimensional multi-sample auto-aliasing image.
dim:SQ_RSRC_IMG_2D_MSAA_ARRAY
Two-dimensional multi-sample auto-aliasing image array.
Miscellaneous Modifiers¶
dlc¶
Controls device level cache policy for memory operations. Used for synchronization. When specified, forces operation to bypass device level cache making the operation device level coherent. By default, instructions use device level cache.
GFX10 only.
Syntax
Description
dlc
Bypass device level cache.
glc¶
This modifier has different meaning for loads, stores, and atomic operations. The default value is off (0).
See AMD documentation for details.
Syntax
Description
glc
Set glc bit to 1.
lds¶
Specifies where to store the result: VGPRs or LDS (VGPRs by default).
Syntax
Description
lds
Store result in LDS.
nv¶
Specifies if instruction is operating on non-volatile memory. By default, memory is volatile.
GFX9 only.
Syntax
Description
nv
Indicates that instruction operates on non-volatile memory.
MUBUF/MTBUF Modifiers¶
idxen¶
Specifies whether address components include an index. By default, no components are used.
Can be used together with offen.
Cannot be used with addr64.
Syntax
Description
idxen
Address components include an index.
offen¶
Specifies whether address components include an offset. By default, no components are used.
Can be used together with idxen.
Cannot be used with addr64.
Syntax
Description
offen
Address components include an offset.
addr64¶
Specifies whether a 64-bit address is used. By default, no address is used.
GFX7 only. Cannot be used with offen and idxen modifiers.
Syntax
Description
addr64
A 64-bit address is used.
offset12¶
Specifies an immediate unsigned 12-bit offset, in bytes. The default value is 0.
Syntax
Description
offset:{0..0xFFF}
Specifies a 12-bit unsigned offset as a positive integer number.
Examples:
offset:0
offset:0x10
DPP8 Modifiers¶
GFX10 only.
dpp8_sel¶
Selects which lane to pull data from, within a group of 8 lanes. This is a mandatory modifier. There is no default value.
GFX10 only.
The dpp8_sel modifier must specify exactly 8 values, each ranging from 0 to 7. First value selects which lane to read from to supply data into lane 0. Second value controls value for lane 1 and so on.
Syntax
Description
dpp8:[{0..7},{0..7},{0..7},{0..7},{0..7},{0..7},{0..7},{0..7}]
Select lanes to read from.
Examples:
dpp8:[7,6,5,4,3,2,1,0]
dpp8:[0,1,0,1,0,1,0,1]
DPP/DPP16 Modifiers¶
GFX8, GFX9 and GFX10 only.
dpp_ctrl¶
Specifies how data are shared between threads. This is a mandatory modifier. There is no default value.
GFX8 and GFX9 only. Use dpp16_ctrl for GFX10.
Note. The lanes of a wavefront are organized in four rows and four banks.
Syntax
Description
quad_perm:[{0..3},{0..3},{0..3},{0..3}]
Full permute of 4 threads.
row_mirror
Mirror threads within row.
row_half_mirror
Mirror threads within 1/2 row (8 threads).
row_bcast:15
Broadcast 15th thread of each row to next row.
row_bcast:31
Broadcast thread 31 to rows 2 and 3.
wave_shl:1
Wavefront left shift by 1 thread.
wave_rol:1
Wavefront left rotate by 1 thread.
wave_shr:1
Wavefront right shift by 1 thread.
wave_ror:1
Wavefront right rotate by 1 thread.
row_shl:{1..15}
Row shift left by 1-15 threads.
row_shr:{1..15}
Row shift right by 1-15 threads.
row_ror:{1..15}
Row rotate right by 1-15 threads.
Note: Numeric parameters may be specified as either integer numbers or absolute expressions.
Examples:
quad_perm:[0, 1, 2, 3]
row_shl:3
dpp16_ctrl¶
Specifies how data are shared between threads. This is a mandatory modifier. There is no default value.
GFX10 only. Use dpp_ctrl for GFX8 and GFX9.
Note. The lanes of a wavefront are organized in four rows and four banks. (There are only two rows in wave32 mode.)
Syntax
Description
quad_perm:[{0..3},{0..3},{0..3},{0..3}]
Full permute of 4 threads.
row_mirror
Mirror threads within row.
row_half_mirror
Mirror threads within 1/2 row (8 threads).
row_share:{0..15}
Share the value from the specified lane with other lanes in the row.
row_xmask:{0..15}
Fetch from XOR(current lane id, specified lane id).
row_shl:{1..15}
Row shift left by 1-15 threads.
row_shr:{1..15}
Row shift right by 1-15 threads.
row_ror:{1..15}
Row rotate right by 1-15 threads.
Note: Numeric parameters may be specified as either integer numbers or absolute expressions.
Examples:
quad_perm:[0, 1, 2, 3]
row_shl:3
row_mask¶
Controls which rows are enabled for data sharing. By default, all rows are enabled.
Note. The lanes of a wavefront are organized in four rows and four banks. (There are only two rows in wave32 mode.)
Syntax
Description
row_mask:{0..15}
Specifies a row mask as a positive integer number.
Each of 4 bits in the mask controls one row (0 - disabled, 1 - enabled).
In wave32 mode the values should be limited to {0..7}.
Examples:
row_mask:0xf
row_mask:0b1010
row_mask:0b1111
bank_mask¶
Controls which banks are enabled for data sharing. By default, all banks are enabled.
Note. The lanes of a wavefront are organized in four rows and four banks. (There are only two rows in wave32 mode.)
Syntax
Description
bank_mask:{0..15}
Specifies a bank mask as a positive integer number.
Each of 4 bits in the mask controls one bank (0 - disabled, 1 - enabled).
Examples:
bank_mask:0x3
bank_mask:0b0011
bank_mask:0b1111
bound_ctrl¶
Controls data sharing when accessing an invalid lane. By default, data sharing with invalid lanes is disabled.
Syntax
Description
bound_ctrl:0
Enables data sharing with invalid lanes.
Accessing data from an invalid lane will return zero.
fi¶
Controls interaction with inactive lanes for dpp16 instructions. The default value is zero.
Note. Inactive lanes are those whose exec mask bit is zero.
GFX10 only.
Syntax
Description
fi:0
Interaction with inactive lanes is controlled by bound_ctrl.
fi:1
Fetch pre-exist values from inactive lanes.
SDWA Modifiers¶
GFX8, GFX9 and GFX10 only.
dst_sel¶
Selects which bits in the destination are affected. By default, all bits are affected.
Syntax
Description
dst_sel:DWORD
Use bits 31:0.
dst_sel:BYTE_0
Use bits 7:0.
dst_sel:BYTE_1
Use bits 15:8.
dst_sel:BYTE_2
Use bits 23:16.
dst_sel:BYTE_3
Use bits 31:24.
dst_sel:WORD_0
Use bits 15:0.
dst_sel:WORD_1
Use bits 31:16.
dst_unused¶
Controls what to do with the bits in the destination which are not selected by dst_sel. By default, unused bits are preserved.
Syntax
Description
dst_unused:UNUSED_PAD
Pad with zeros.
dst_unused:UNUSED_SEXT
Sign-extend upper bits, zero lower bits.
dst_unused:UNUSED_PRESERVE
Preserve bits.
src0_sel¶
Controls which bits in the src0 are used. By default, all bits are used.
Syntax
Description
src0_sel:DWORD
Use bits 31:0.
src0_sel:BYTE_0
Use bits 7:0.
src0_sel:BYTE_1
Use bits 15:8.
src0_sel:BYTE_2
Use bits 23:16.
src0_sel:BYTE_3
Use bits 31:24.
src0_sel:WORD_0
Use bits 15:0.
src0_sel:WORD_1
Use bits 31:16.
src1_sel¶
Controls which bits in the src1 are used. By default, all bits are used.
Syntax
Description
src1_sel:DWORD
Use bits 31:0.
src1_sel:BYTE_0
Use bits 7:0.
src1_sel:BYTE_1
Use bits 15:8.
src1_sel:BYTE_2
Use bits 23:16.
src1_sel:BYTE_3
Use bits 31:24.
src1_sel:WORD_0
Use bits 15:0.
src1_sel:WORD_1
Use bits 31:16.
SDWA Operand Modifiers¶
Operand modifiers are not used separately. They are applied to source operands.
GFX8, GFX9 and GFX10 only.
VOP3 Modifiers¶
op_sel¶
Selects the low [15:0] or high [31:16] operand bits for source and destination operands. By default, low bits are used for all operands.
The number of values specified with the op_sel modifier must match the number of instruction operands (both source and destination). First value controls src0, second value controls src1 and so on, except that the last value controls destination. The value 0 selects the low bits, while 1 selects the high bits.
Note. op_sel modifier affects 16-bit operands only. For 32-bit operands the value specified by op_sel must be 0.
GFX9 and GFX10 only.
Syntax
Description
op_sel:[{0..1},{0..1}]
Select operand bits for instructions with 1 source operand.
op_sel:[{0..1},{0..1},{0..1}]
Select operand bits for instructions with 2 source operands.
op_sel:[{0..1},{0..1},{0..1},{0..1}]
Select operand bits for instructions with 3 source operands.
Examples:
op_sel:[0,0]
op_sel:[0,1]
clamp¶
Clamp meaning depends on instruction.
For v_cmp instructions, clamp modifier indicates that the compare signals if a floating point exception occurs. By default, signaling is disabled. Not supported by GFX7.
For integer operations, clamp modifier indicates that the result must be clamped to the largest and smallest representable value. By default, there is no clamping. Integer clamping is not supported by GFX7.
For floating point operations, clamp modifier indicates that the result must be clamped to the range [0.0, 1.0]. By default, there is no clamping.
Note. Clamp modifier is applied after output modifiers (if any).
Syntax
Description
clamp
Enables clamping (or signaling).
omod¶
Specifies if an output modifier must be applied to the result. By default, no output modifiers are applied.
Note. Output modifiers are applied before clamping (if any).
Output modifiers are valid for f32 and f64 floating point results only. They must not be used with f16.
Note. v_cvt_f16_f32 is an exception. This instruction produces f16 result but accepts output modifiers.
Syntax
Description
mul:2
Multiply the result by 2.
mul:4
Multiply the result by 4.
div:2
Multiply the result by 0.5.
VOP3 Operand Modifiers¶
Operand modifiers are not used separately. They are applied to source operands.
VOP3P Modifiers¶
This section describes modifiers of regular VOP3P instructions.
v_mad_mix_f32, v_mad_mixhi_f16 and v_mad_mixlo_f16 instructions use these modifiers in a special manner.
GFX9 and GFX10 only.
op_sel¶
Selects the low [15:0] or high [31:16] operand bits as input to the operation which results in the lower-half of the destination. By default, low bits are used for all operands.
The number of values specified by the op_sel modifier must match the number of source operands. First value controls src0, second value controls src1 and so on.
The value 0 selects the low bits, while 1 selects the high bits.
Syntax
Description
op_sel:[{0..1}]
Select operand bits for instructions with 1 source operand.
op_sel:[{0..1},{0..1}]
Select operand bits for instructions with 2 source operands.
op_sel:[{0..1},{0..1},{0..1}]
Select operand bits for instructions with 3 source operands.
Examples:
op_sel:[0,0]
op_sel:[0,1,0]
op_sel_hi¶
Selects the low [15:0] or high [31:16] operand bits as input to the operation which results in the upper-half of the destination. By default, high bits are used for all operands.
The number of values specified by the op_sel_hi modifier must match the number of source operands. First value controls src0, second value controls src1 and so on.
The value 0 selects the low bits, while 1 selects the high bits.
Syntax
Description
op_sel_hi:[{0..1}]
Select operand bits for instructions with 1 source operand.
op_sel_hi:[{0..1},{0..1}]
Select operand bits for instructions with 2 source operands.
op_sel_hi:[{0..1},{0..1},{0..1}]
Select operand bits for instructions with 3 source operands.
Examples:
op_sel_hi:[0,0]
op_sel_hi:[0,0,1]
neg_lo¶
Specifies whether to change sign of operand values selected by op_sel. These values are then used as input to the operation which results in the upper-half of the destination.
The number of values specified by this modifier must match the number of source operands. First value controls src0, second value controls src1 and so on.
The value 0 indicates that the corresponding operand value is used unmodified, the value 1 indicates that negative value of the operand must be used.
By default, operand values are used unmodified.
This modifier is valid for floating point operands only.
Syntax
Description
neg_lo:[{0..1}]
Select affected operands for instructions with 1 source operand.
neg_lo:[{0..1},{0..1}]
Select affected operands for instructions with 2 source operands.
neg_lo:[{0..1},{0..1},{0..1}]
Select affected operands for instructions with 3 source operands.
Examples:
neg_lo:[0]
neg_lo:[0,1]
neg_hi¶
Specifies whether to change sign of operand values selected by op_sel_hi. These values are then used as input to the operation which results in the upper-half of the destination.
The number of values specified by this modifier must match the number of source operands. First value controls src0, second value controls src1 and so on.
The value 0 indicates that the corresponding operand value is used unmodified, the value 1 indicates that negative value of the operand must be used.
By default, operand values are used unmodified.
This modifier is valid for floating point operands only.
Syntax
Description
neg_hi:[{0..1}]
Select affected operands for instructions with 1 source operand.
neg_hi:[{0..1},{0..1}]
Select affected operands for instructions with 2 source operands.
neg_hi:[{0..1},{0..1},{0..1}]
Select affected operands for instructions with 3 source operands.
Examples:
neg_hi:[1,0]
neg_hi:[0,1,1]
VOP3P V_MAD_MIX Modifiers¶
v_mad_mix_f32, v_mad_mixhi_f16 and v_mad_mixlo_f16 instructions use op_sel and op_sel_hi modifiers in a manner different from regular VOP3P instructions.
See a description below.
GFX9 and GFX10 only.
m_op_sel¶
This operand has meaning only for 16-bit source operands as indicated by m_op_sel_hi. It specifies to select either the low [15:0] or high [31:16] operand bits as input to the operation.
The number of values specified by the op_sel modifier must match the number of source operands. First value controls src0, second value controls src1 and so on.
The value 0 indicates the low bits, the value 1 indicates the high 16 bits.
By default, low bits are used for all operands.
Syntax
Description
op_sel:[{0..1},{0..1},{0..1}]
Select location of each 16-bit source operand.
Examples:
op_sel:[0,1]
m_op_sel_hi¶
Selects the size of source operands: either 32 bits or 16 bits. By default, 32 bits are used for all source operands.
The number of values specified by the op_sel_hi modifier must match the number of source operands. First value controls src0, second value controls src1 and so on.
The value 0 indicates 32 bits, the value 1 indicates 16 bits.
The location of 16 bits in the operand may be specified by m_op_sel.
Syntax
Description
op_sel_hi:[{0..1},{0..1},{0..1}]
Select size of each source operand.
Examples:
op_sel_hi:[1,1,1]