Scudo Hardened Allocator

Introduction

The Scudo Hardened Allocator is a user-mode allocator based on LLVM Sanitizer’s CombinedAllocator, which aims at providing additional mitigations against heap based vulnerabilities, while maintaining good performance.

The name “Scudo” has been retained from the initial implementation (Escudo meaning Shield in Spanish and Portuguese).

Design

Chunk Header

Every chunk of heap memory will be preceded by a chunk header. This has two purposes, the first one being to store various information about the chunk, the second one being to detect potential heap overflows. In order to achieve this, the header will be checksumed, involving the pointer to the chunk itself and a global secret. Any corruption of the header will be detected when said header is accessed, and the process terminated.

The following information is stored in the header:

  • the 16-bit checksum;
  • the user requested size for that chunk, which is necessary for reallocation purposes;
  • the state of the chunk (available, allocated or quarantined);
  • the allocation type (malloc, new, new[] or memalign), to detect potential mismatches in the allocation APIs used;
  • whether or not the chunk is offseted (ie: if the chunk beginning is different than the backend allocation beginning, which is most often the case with some aligned allocations);
  • the associated offset;
  • a 16-bit salt.

On x64, which is currently the only architecture supported, the header fits within 16-bytes, which works nicely with the minimum alignment requirements.

The checksum is computed as a CRC32 (requiring the SSE 4.2 instruction set) of the global secret, the chunk pointer itself, and the 16 bytes of header with the checksum field zeroed out.

The header is atomically loaded and stored to prevent races (this requires platform support such as the cmpxchg16b instruction). This is important as two consecutive chunks could belong to different threads. We also want to avoid any type of double fetches of information located in the header, and use local copies of the header for this purpose.

Delayed Freelist

A delayed freelist allows us to not return a chunk directly to the backend, but to keep it aside for a while. Once a criterion is met, the delayed freelist is emptied, and the quarantined chunks are returned to the backend. This helps mitigate use-after-free vulnerabilities by reducing the determinism of the allocation and deallocation patterns.

This feature is using the Sanitizer’s Quarantine as its base, and the amount of memory that it can hold is configurable by the user (see the Options section below).

Randomness

It is important for the allocator to not make use of fixed addresses. We use the dynamic base option for the SizeClassAllocator, allowing us to benefit from the randomness of mmap.

Usage

Library

The allocator static library can be built from the LLVM build tree thanks to the “scudo” CMake rule. The associated tests can be exercised thanks to the “check-scudo” CMake rule.

Linking the static library to your project can require the use of the “whole-archive” linker flag (or equivalent), depending on your linker. Additional flags might also be necessary.

Your linked binary should now make use of the Scudo allocation and deallocation functions.

Options

Several aspects of the allocator can be configured through environment options, following the usual ASan options syntax, through the variable SCUDO_OPTIONS.

For example: SCUDO_OPTIONS=”DeleteSizeMismatch=1:QuarantineSizeMb=16”.

The following options are available:

  • QuarantineSizeMb (integer, defaults to 64): the size (in Mb) of quarantine used to delay the actual deallocation of chunks. Lower value may reduce memory usage but decrease the effectiveness of the mitigation; a negative value will fallback to a default of 64Mb;
  • ThreadLocalQuarantineSizeKb (integer, default to 1024): the size (in Kb) of per-thread cache used to offload the global quarantine. Lower value may reduce memory usage but might increase the contention on the global quarantine.
  • DeallocationTypeMismatch (boolean, defaults to true): whether or not we report errors on malloc/delete, new/free, new/delete[], etc;
  • DeleteSizeMismatch (boolean, defaults to true): whether or not we report errors on mismatch between size of new and delete;
  • ZeroContents (boolean, defaults to false): whether or not we zero chunk contents on allocation and deallocation.