========================= AMDGPU Instruction Syntax ========================= .. contents:: :local: .. _amdgpu_syn_instructions: Instructions ============ Syntax ~~~~~~ An instruction has the following syntax: ``<``\ *opcode mnemonic*\ ``> <``\ *operand0*\ ``>, <``\ *operand1*\ ``>,... <``\ *modifier0*\ ``> <``\ *modifier1*\ ``>...`` :doc:`Operands` are normally comma-separated while :doc:`modifiers` are space-separated. The order of *operands* and *modifiers* is fixed. Most *modifiers* are optional and may be omitted. .. _amdgpu_syn_instruction_mnemo: Opcode Mnemonic ~~~~~~~~~~~~~~~ Opcode mnemonic describes opcode semantics and may include one or more suffices in this order: * :ref:`Destination operand type suffix`. * :ref:`Source operand type suffix`. * :ref:`Encoding suffix`. .. _amdgpu_syn_instruction_type: Type and Size Suffices ~~~~~~~~~~~~~~~~~~~~~~ Instructions which operate with data have an implied type of *data* operands. This data type is specified as a suffix of instruction mnemonic. There are instructions which have 2 type suffices: the first is the data type of the destination operand, the second is the data type of source *data* operand(s). Note that data type specified by an instruction does not apply to other kinds of operands such as *addresses*, *offsets* and so on. The following table enumerates the most frequently used type suffices. ============================================ ======================= ================= Type Suffices Packed instruction? Data Type ============================================ ======================= ================= _b512, _b256, _b128, _b64, _b32, _b16, _b8 No Bits. _u64, _u32, _u16, _u8 No Unsigned integer. _i64, _i32, _i16, _i8 No Signed integer. _f64, _f32, _f16 No Floating-point. _b16, _u16, _i16, _f16 Yes Packed. ============================================ ======================= ================= Instructions which have no type suffices are assumed to operate with typeless data. The size of data is specified by size suffices: ================= =================== ===================================== Size Suffix Implied data type Required register size in dwords ================= =================== ===================================== \- b32 1 x2 b64 2 x3 b96 3 x4 b128 4 x8 b256 8 x16 b512 16 x b32 1 xy b64 2 xyz b96 3 xyzw b128 4 d16_x b16 1 d16_xy b16x2 2 for GFX8.0, 1 for GFX8.1 and GFX9+ d16_xyz b16x3 3 for GFX8.0, 2 for GFX8.1 and GFX9+ d16_xyzw b16x4 4 for GFX8.0, 2 for GFX8.1 and GFX9+ ================= =================== ===================================== .. WARNING:: There are exceptions from rules described above. Operands which have type different from type specified by the opcode are :ref:`tagged` in the description. Examples of instructions with different types of source and destination operands: .. parsed-literal:: s_bcnt0_i32_b64 v_cvt_f32_u32 Examples of instructions with one data type: .. parsed-literal:: v_max3_f32 v_max3_i16 Examples of instructions which operate with packed data: .. parsed-literal:: v_pk_add_u16 v_pk_add_i16 v_pk_add_f16 Examples of typeless instructions which operate on b128 data: .. parsed-literal:: buffer_store_dwordx4 flat_load_dwordx4 .. _amdgpu_syn_instruction_enc: Encoding Suffices ~~~~~~~~~~~~~~~~~ Most *VOP1*, *VOP2* and *VOPC* instructions have several variants: they may also be encoded in *VOP3*, *DPP* and *SDWA* formats. The assembler will automatically use optimal encoding based on instruction operands. To force specific encoding, one can add a suffix to the opcode of the instruction: =================================================== ================= Encoding Encoding Suffix =================================================== ================= Native 32-bit encoding (*VOP1*, *VOP2* or *VOPC*) _e32 *VOP3* (64-bit) encoding _e64 *DPP* encoding _dpp *SDWA* encoding _sdwa =================================================== ================= These suffices are used in this reference to indicate the assumed encoding. When no suffix is specified, a native encoding is implied. Operands ======== Syntax ~~~~~~ Syntax of most operands is described :doc:`in this document`. For detailed information about operands follow *operand links* in GPU-specific documents: * :doc:`GFX7` * :doc:`GFX8` * :doc:`GFX9` * :doc:`GFX10` Modifiers ========= Syntax ~~~~~~ Syntax of modifiers is described :doc:`in this document`. Information about modifiers supported for individual instructions may be found in GPU-specific documents: * :doc:`GFX7` * :doc:`GFX8` * :doc:`GFX9` * :doc:`GFX10`