Check for cases where addition should be performed in the
When adding two values, and one is known to be an
absl::Time, we can infer
that the other should be interpreted as an
absl::Duration of a similar
scale, and make that inference explicit.
// Original - Addition in the integer domain int x; absl::Time t; int result = absl::ToUnixSeconds(t) + x; // Suggestion - Addition in the absl::Time domain int result = absl::ToUnixSeconds(t + absl::Seconds(x));